Suika Games
Suika, also known as Watermelon Game, is a Japanese puzzle game similar to Tetris. You throw fruits into a container limited in height, earning points, when identical fruits merge, they form a new one. The game ends when the first fruit is outside the container.
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What are the mechanics of Suika game?
The main mechanics of the Suika game are dropping and merging fruits, the more fruits you place in the basket, the more points you earn. The player must match identical fruits so that they combine into the next largest fruit in the loop, increasing the player's score.
Fruits in Suika
The classic version of Suika's game features the following fruits: cherry, grape, strawberry, orange, apple, pear, dekopon, peach, pineapple, melon, watermelon. If two watermelons merge, they disappear from the box.
Game physics
It must be taken into account that fruits are affected by physics, causing them to hit each other and roll away from the place where they were originally thrown. You have to be extremely careful as the pressure created by merging two fruits can throw the fruit out of the box and end the game. In Suika, the player has no time limit, so you can take your time to think through your discard strategy.